BrickSigma/Asteroids-pygame has 1,297 source lines of code out of 1,583 total lines across 6 files, counted from the main ref at commit d505db7bfa6e by the OctoCounts tokei engine on 2026-10-01. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.
As of 2026-10-01 (commit d505db7bfa6e), BrickSigma/Asteroids-pygame contains 1,583 total lines: 1,297 code, 10 comments, 276 blank, across 6 files in 2 languages (top: Python 100.0%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.
OctoCounts produced this report by resolving BrickSigma/Asteroids-pygame to commit d505db7bfa6e, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.
This is a small codebase by counted code lines. Code represents 81.9% of all lines, comments represent 0.6%, and the repository averages 216 code lines per file. Python accounts for 100.0% of counted code.
| Language | Files | Lines | Code | Comments | Blanks |
|---|---|---|---|---|---|
| Python | 5 | 1575 | 1297 | 5 | 273 |
| Markdown | 1 | 8 | 0 | 5 | 3 |
Top language (Python 100.0%). Generated at .
BrickSigma/Asteroids-pygame has 1,583 total lines, including 1,297 code lines, 10 comment lines, and 276 blank lines.
OctoCounts resolved the public GitHub repository to commit d505db7bfa6e, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.
This OctoCounts report was generated from main at commit d505db7bfa6e on 2026-10-01T09:21:46.925486836+00:00.
Other public repositories with an OctoCounts report, ranked by top language and code size similarity:
Play the growth animation for BrickSigma/Asteroids-pygame on this page — 1,297 code lines across 2 languages, counted by tokei.