DeaDBeeF-Player/deadbeef has 976,454 source lines of code out of 1,598,287 total lines across 3,007 files, counted with tokei from the master ref at commit 14ad6000a1fd on November 4, 2026. Tests, docs and generated files are excluded under OctoCounts' canonical public options.
DeaDBeeF-Player/deadbeef: 976,454 code lines at commit 14ad6000a1fd, counted with tokei-15.0.0 on 2026-11-04. Saved result 8d16972c6e505b3794beffbee937a55f8e473ed05a10aa9b3028c2032cd93b50.
OctoCounts produced this report by resolving DeaDBeeF-Player/deadbeef to commit 14ad6000a1fd, downloading the repository source archive, and counting files selected by the effective rules with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options; an exact reproduction needs the same commit, engine version, and effective counting rules.
This is a large codebase by counted code lines. Code represents 61.1% of all lines, comments represent 23.7%, and the repository averages 325 code lines per file. C accounts for 35.8% of counted code.
| Language | Files | Lines | Code | Comments | Blanks |
|---|---|---|---|---|---|
| C | 785 | 472500 | 349481 | 56717 | 66302 |
| PO File | 100 | 506405 | 234728 | 163067 | 108610 |
| C++ | 428 | 256994 | 177174 | 49241 | 30579 |
| C Header | 1166 | 203222 | 116169 | 65668 | 21385 |
| Shell | 74 | 30595 | 24067 | 3474 | 3054 |
| GNU Style Assembly | 72 | 22746 | 20390 | 39 | 2317 |
| Objective-C | 145 | 27646 | 20380 | 2326 | 4940 |
| M4 | 15 | 23136 | 16625 | 4622 | 1889 |
| Autoconf | 14 | 4256 | 3300 | 347 | 609 |
| Automake | 86 | 3644 | 2983 | 244 | 417 |
| SWIG | 6 | 4469 | 2853 | 1077 | 539 |
| Bitbake | 4 | 2870 | 2806 | 36 | 28 |
| Lua | 2 | 1615 | 1457 | 45 | 113 |
| Perl | 7 | 1227 | 923 | 77 | 227 |
| Assembly | 2 | 1048 | 833 | 119 | 96 |
| Objective-C++ | 2 | 748 | 499 | 113 | 136 |
| C++ Header | 7 | 504 | 378 | 26 | 100 |
| Visual Studio Project | 1 | 342 | 342 | 0 | 0 |
| Makefile | 4 | 378 | 302 | 27 | 49 |
| RPM Specfile | 2 | 201 | 160 | 3 | 38 |
| JSON | 3 | 141 | 141 | 0 | 0 |
| INI | 1 | 344 | 132 | 158 | 54 |
| Metal Shading Language | 1 | 143 | 98 | 15 | 30 |
| SVG | 3 | 61 | 59 | 2 | 0 |
| CMake | 1 | 91 | 58 | 13 | 20 |
| Visual Studio Solution | 1 | 29 | 29 | 0 | 0 |
| Dockerfile | 4 | 36 | 28 | 0 | 8 |
| Elixir | 1 | 37 | 20 | 4 | 13 |
| Forge Config | 1 | 45 | 13 | 19 | 13 |
| CUE | 1 | 11 | 11 | 0 | 0 |
| Xcode Config | 4 | 35 | 9 | 19 | 7 |
| XML | 1 | 7 | 6 | 0 | 1 |
| Markdown | 6 | 299 | 0 | 236 | 63 |
| Plain Text | 57 | 32462 | 0 | 31248 | 1214 |
Top language: C 35.8%. Generated on .
DeaDBeeF-Player/deadbeef: tokei-15.0.0, policy directories-v1; docs excluded, tests excluded, generated excluded. Excluded directory names: .cache, .generated, .git, .next, __tests__, build, dist, doc, docs, documentation, fixtures, gen, generated, node_modules, target, test, tests, vendor. Ignored languages: none. Repository declarations: off. Exclusions are rule-based; they do not prove that every test, document or generated file was removed.
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DeaDBeeF-Player/deadbeef has 976,454 lines of code, plus 378,982 comment lines and 242,851 blank lines, for 1,598,287 total lines at commit 14ad6000a1fd on November 4, 2026. Tests, docs and generated files are excluded under OctoCounts' canonical public options.
OctoCounts resolved the public GitHub repository to commit 14ad6000a1fd, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.
This OctoCounts report was generated from master at commit 14ad6000a1fd on November 4, 2026.
Other public repositories with an OctoCounts report, ranked by top language and code size similarity:
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