# GaijinEntertainment/DagorEngine SLOC report

> As of 2026-10-16 (commit 2baf19472d60), GaijinEntertainment/DagorEngine contains 8,822,617 total lines: 6,667,007 code, 1,108,745 comments, 1,046,865 blank, across 26,416 files in 57 languages (top: C++ 35.6%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

GaijinEntertainment/DagorEngine has 6,667,007 source lines of code out of 8,822,617 total lines across 26,416 files, counted from the main ref at commit 2baf19472d60 by the OctoCounts tokei engine on 2026-10-16. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving GaijinEntertainment/DagorEngine to commit 2baf19472d60, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a very large codebase by counted code lines. Code represents 75.6% of all lines, comments represent 12.6%, and the repository averages 252 code lines per file. C++ accounts for 35.6% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 7,703 | 3,004,660 | 2,375,270 | 241,753 | 387,637 |
| C Header | 11,397 | 2,496,949 | 1,694,072 | 498,593 | 304,284 |
| C | 2,490 | 1,347,700 | 996,312 | 189,118 | 162,270 |
| C++ Header | 1,372 | 716,312 | 559,136 | 64,553 | 92,623 |
| JSON | 82 | 311,986 | 311,959 | 0 | 27 |
| Assembly | 82 | 247,499 | 228,319 | 3,192 | 15,988 |
| GNU Style Assembly | 99 | 184,257 | 164,339 | 4,608 | 15,310 |
| Python | 234 | 80,985 | 67,911 | 4,266 | 8,808 |
| Bitbake | 120 | 43,057 | 37,544 | 485 | 5,028 |
| HLSL | 323 | 46,871 | 33,534 | 7,676 | 5,661 |
| Go | 27 | 35,502 | 30,628 | 3,531 | 1,343 |
| Objective-C++ | 116 | 35,072 | 27,242 | 2,397 | 5,433 |

Top language (C++ 35.6%). Generated at 2026-10-16T18:51:56.471584982+00:00. Canonical report: https://octocounts.com/github/GaijinEntertainment/DagorEngine

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/GaijinEntertainment/DagorEngine/commit/2baf19472d60b96b437b2f9e549a3a6c8958cfd8?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=5ef5bd7c90972493457884ffeaadde365ac5e4dbea2d3300a530e64ec05f00d0).

## Report FAQ

### How many lines of code does GaijinEntertainment/DagorEngine have?

GaijinEntertainment/DagorEngine has 8,822,617 total lines, including 6,667,007 code lines, 1,108,745 comment lines, and 1,046,865 blank lines.

### How was the GaijinEntertainment/DagorEngine line count measured?

OctoCounts resolved the public GitHub repository to commit 2baf19472d60, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for GaijinEntertainment/DagorEngine?

This OctoCounts report was generated from main at commit 2baf19472d60 on 2026-10-16T18:51:56.471584982+00:00.

## Similar repository reports

- [oceanbase/oceanbase](https://octocounts.com/github/oceanbase/oceanbase) — C++, 6,382,583 code lines
- [LibreOffice/core](https://octocounts.com/github/LibreOffice/core) — C++, 6,348,402 code lines
- [mongodb/mongo](https://octocounts.com/github/mongodb/mongo) — C++, 7,575,175 code lines
- [llvm/llvm-project](https://octocounts.com/github/llvm/llvm-project) — C++, 8,330,667 code lines
- [tensorflow/tensorflow](https://octocounts.com/github/tensorflow/tensorflow) — C++, 5,160,365 code lines
- [godotengine/godot](https://octocounts.com/github/godotengine/godot) — C++, 4,126,326 code lines

## Related OctoCounts pages

- [Recently analyzed repositories](https://octocounts.com/recent)
- [Popular SLOC reports](https://octocounts.com/popular)
- [Trending GitHub repositories](https://octocounts.com/trending)
- [Hall of Monoliths](https://octocounts.com/hall-of-monoliths)
- [TensorFlow vs PyTorch](https://octocounts.com/compare/tensorflow-vs-pytorch)
- [Electron vs Tauri](https://octocounts.com/compare/electron-vs-tauri)
- [Godot vs Bevy](https://octocounts.com/compare/godot-vs-bevy)
- [GitHub SLOC counter guide](https://octocounts.com/docs/github-sloc-counter)
- [Counting methodology](https://octocounts.com/docs/methodology)
- [SLOC and code metrics glossary](https://octocounts.com/docs/glossary)
- [Original research: how filtering changes SLOC counts](https://octocounts.com/research)
- [OctoCounts API docs](https://octocounts.com/docs/api)
