GaijinEntertainment/DagorEngine

GaijinEntertainment/DagorEngine has 6,667,007 source lines of code out of 8,822,617 total lines across 26,416 files, counted from the main ref at commit 2baf19472d60 by the OctoCounts tokei engine on 2026-10-16. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

GaijinEntertainment/DagorEngine: 6,667,007 code lines at commit 2baf19472d60, counted with tokei-14.0.0 on 2026-10-16. Saved result 5ef5bd7c90972493457884ffeaadde365ac5e4dbea2d3300a530e64ec05f00d0.

OctoCounts produced this report by resolving GaijinEntertainment/DagorEngine to commit 2baf19472d60, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

Repository size insights

This is a very large codebase by counted code lines. Code represents 75.6% of all lines, comments represent 12.6%, and the repository averages 252 code lines per file. C++ accounts for 35.6% of counted code.

LanguageFilesLinesCodeCommentsBlanks
C++770330046602375270241753387637
C Header1139724969491694072498593304284
C24901347700996312189118162270
C++ Header13727163125591366455392623
JSON82311986311959027
Assembly82247499228319319215988
GNU Style Assembly99184257164339460815310
Python234809856791142668808
Bitbake12043057375444855028
HLSL323468713353476765661
Go27355023062835311343
Objective-C++116350722724223975433
XML3209022051732362
JavaScript7524447204039973047
Lua771528213839599844
OpenCL2615026116494362941
C++ Module3130941007215211501
Autoconf16516938980150432094
C#8101139406320387
CMake4911030891510791036
ReStructuredText18111035790303132
YAML40765715978310283
D324089386698125
HTML212756259019147
Objective-C1032822199571512
SVG60165716131232
M411966140952505
GLSL1620571397259401
Vue1412661178088
CSS81349115240157
Visual Studio Project1091991360
Batch12596983921109
CUDA21386685439262
Makefile1584861784147
Shell43951533291127
TypeScript56745187185
Java76185161290
Bazel4514472042
Forge Config34973530144
Meson13502625236
Module-Definition319819800
Templ22281654122
RPM Specfile2188142937
ASN.1833413612672
FlatBuffers Schema3163128035
Perl1115781621
Vim Script3867268
BASH3614939
Ada2474601
Protocol Buffers12104212840
CoffeeScript3372827
Xcode Config3122278510
OCaml1183261534
LD Script113751
INI12200
Markdown3717868805873519953
Plain Text592205060166093897

Top language (C++ 35.6%). Generated at .

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Report FAQ

How many lines of code does GaijinEntertainment/DagorEngine have?

GaijinEntertainment/DagorEngine has 8,822,617 total lines, including 6,667,007 code lines, 1,108,745 comment lines, and 1,046,865 blank lines.

How was the GaijinEntertainment/DagorEngine line count measured?

OctoCounts resolved the public GitHub repository to commit 2baf19472d60, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

What commit was counted for GaijinEntertainment/DagorEngine?

This OctoCounts report was generated from main at commit 2baf19472d60 on 2026-10-16T18:51:56.471584982Z.

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Play the growth animation for GaijinEntertainment/DagorEngine on this page — 6,667,007 code lines across 57 languages, counted by tokei.