# GaijinEntertainment/DagorEngine SLOC report

> As of 2026-10-03 (commit e96d778303c6), GaijinEntertainment/DagorEngine contains 8,747,145 total lines: 6,607,041 code, 1,097,895 comments, 1,042,209 blank, across 26,098 files in 58 languages (top: C++ 35.7%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

GaijinEntertainment/DagorEngine has 6,607,041 source lines of code out of 8,747,145 total lines across 26,098 files, counted from the main ref at commit e96d778303c6 by the OctoCounts tokei engine on 2026-10-03. The report is cached by commit, tokei version, and analysis options, reproduction requires the same commit, engine version, and effective counting rules. Unknown rules in older reports prevent exact reproduction.

OctoCounts produced this report by resolving GaijinEntertainment/DagorEngine to commit e96d778303c6, downloading the repository source archive, and counting files selected by the effective rules with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, exact reproduction requires the same commit, engine version, and effective counting rules. Older reports with unknown rules cannot promise exact reproduction.

## Counting rules and retention

GaijinEntertainment/DagorEngine: counting rules unknown; engine tokei-14.0.0.

Saved reports remain subject to cache cleanup and replacement. Export the JSON or text for durable citation; live repository URLs can change.

## Repository size insights

This is a very large codebase by counted code lines. Code represents 75.5% of all lines, comments represent 12.6%, and the repository averages 253 code lines per file. C++ accounts for 35.7% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 7,649 | 2,986,388 | 2,357,212 | 242,285 | 386,891 |
| C Header | 11,290 | 2,484,318 | 1,685,906 | 495,080 | 303,332 |
| C | 2,448 | 1,318,213 | 967,236 | 189,851 | 161,126 |
| C++ Header | 1,374 | 716,453 | 559,203 | 64,572 | 92,678 |
| JSON | 81 | 311,951 | 311,924 | 0 | 27 |
| Assembly | 82 | 247,499 | 228,319 | 3,192 | 15,988 |
| GNU Style Assembly | 99 | 184,257 | 164,339 | 4,608 | 15,310 |
| Python | 228 | 80,077 | 67,155 | 4,245 | 8,677 |
| Bitbake | 120 | 42,989 | 37,480 | 485 | 5,024 |
| HLSL | 321 | 46,484 | 33,225 | 7,636 | 5,623 |
| Go | 27 | 35,502 | 30,628 | 3,531 | 1,343 |
| Objective-C++ | 114 | 34,450 | 26,693 | 2,371 | 5,386 |

Top language (C++ 35.7%). Generated at 2026-10-03T14:59:31.485852554+00:00. Canonical report: https://octocounts.com/github/GaijinEntertainment/DagorEngine/commit/e96d778303c60ec93fa8ed06129dbb21cb34ece9

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/GaijinEntertainment/DagorEngine/commit/e96d778303c60ec93fa8ed06129dbb21cb34ece9?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=0a71f802c3d376bcc28c5494a764753f324ba46cc06daf4ae50ee1430d0d199d).

## Report FAQ

### How many lines of code does GaijinEntertainment/DagorEngine have?

GaijinEntertainment/DagorEngine has 8,747,145 total lines, including 6,607,041 code lines, 1,097,895 comment lines, and 1,042,209 blank lines.

### How was the GaijinEntertainment/DagorEngine line count measured?

OctoCounts resolved the public GitHub repository to commit e96d778303c6, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for GaijinEntertainment/DagorEngine?

This OctoCounts report was generated from main at commit e96d778303c6 on 2026-10-03T14:59:31.485852554+00:00.

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