GaijinEntertainment/DagorEngine

GaijinEntertainment/DagorEngine has 6,607,041 source lines of code out of 8,747,145 total lines across 26,098 files, counted from the main ref at commit e96d778303c6 by the OctoCounts tokei engine on 2026-10-03. The report is cached by commit, tokei version, and analysis options, reproduction requires the same commit, engine version, and effective counting rules. Unknown rules in older reports prevent exact reproduction.

GaijinEntertainment/DagorEngine: 6,607,041 code lines at commit e96d778303c6, counted with tokei-14.0.0 on 2026-10-03. Saved result 0a71f802c3d376bcc28c5494a764753f324ba46cc06daf4ae50ee1430d0d199d.

OctoCounts produced this report by resolving GaijinEntertainment/DagorEngine to commit e96d778303c6, downloading the repository source archive, and counting files selected by the effective rules with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, exact reproduction requires the same commit, engine version, and effective counting rules. Older reports with unknown rules cannot promise exact reproduction.

Repository size insights

This is a very large codebase by counted code lines. Code represents 75.5% of all lines, comments represent 12.6%, and the repository averages 253 code lines per file. C++ accounts for 35.7% of counted code.

LanguageFilesLinesCodeCommentsBlanks
C++764929863882357212242285386891
C Header1129024843181685906495080303332
C24481318213967236189851161126
C++ Header13747164535592036457292678
JSON81311951311924027
Assembly82247499228319319215988
GNU Style Assembly99184257164339460815310
Python228800776715542458677
Bitbake12042989374804855024
HLSL321464843322576365623
Go27355023062835311343
Objective-C++114344502669323715386
XML3209022051732362
JavaScript7024382203129883082
Lua491385012634504712
OpenCL2615026116494362941
C++ Module3130941007215211501
Autoconf16516938980150432094
C#8101139406320387
CMake4810619855410581007
ReStructuredText17910503748403019
YAML40765715978310283
D324089386698125
Objective-C1032822199571512
SVG60165716131232
M411966140952505
GLSL1620571397259401
HTML201419126618135
Vue1412661178088
CSS81349115240157
Batch124106492921114
Visual Studio Project1091991360
CUDA21386685439262
Makefile1584861784147
Shell43947529291127
TypeScript56745187185
Java76185161290
Bazel4514472042
Forge Config34973530144
ReScript129429400
Meson13502625236
Module-Definition319819800
Templ22281654122
RPM Specfile2188142937
ASN.1833413612672
FlatBuffers Schema3163128035
Perl1115781621
Vim Script3867268
BASH3614939
Ada2474601
Protocol Buffers12104212840
CoffeeScript3372827
Xcode Config3122278510
OCaml1183261534
LD Script113751
INI12200
Markdown3096860605005218554
Plain Text585207770168843893

Top language (C++ 35.7%). Generated at .

Counting rules and retention

GaijinEntertainment/DagorEngine: counting rules unknown; engine tokei-14.0.0.

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Report FAQ

How many lines of code does GaijinEntertainment/DagorEngine have?

GaijinEntertainment/DagorEngine has 8,747,145 total lines, including 6,607,041 code lines, 1,097,895 comment lines, and 1,042,209 blank lines.

How was the GaijinEntertainment/DagorEngine line count measured?

OctoCounts resolved the public GitHub repository to commit e96d778303c6, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

What commit was counted for GaijinEntertainment/DagorEngine?

This OctoCounts report was generated from main at commit e96d778303c6 on 2026-10-03T14:59:31.485852554Z.

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Play the growth animation for GaijinEntertainment/DagorEngine on this page — 6,607,041 code lines across 58 languages, counted by tokei.