# Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation SLOC report

> Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation: 4,794 code lines at commit 7765f01b85bd, counted with tokei-14.0.0 on 2026-10-01. Saved result be6100d6d1240f42fd8633cd67b074d61977bb9c802e9f47064502355626ce6c.

Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation has 4,794 source lines of code out of 6,036 total lines across 39 files, counted from the main ref at commit 7765f01b85bd by the OctoCounts tokei engine on 2026-10-01. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation to commit 7765f01b85bd, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a small codebase by counted code lines. Code represents 79.4% of all lines, comments represent 9.5%, and the repository averages 123 code lines per file. Python accounts for 99.8% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| Python | 29 | 5,300 | 4,783 | 82 | 435 |
| INI | 1 | 11 | 11 | 0 | 0 |
| Markdown | 2 | 333 | 0 | 231 | 102 |
| Plain Text | 7 | 392 | 0 | 258 | 134 |

Top language (Python 99.8%). Generated at 2026-10-01T15:35:46.395562784Z. Canonical report: https://octocounts.com/github/Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation/commit/7765f01b85bdb9342c8048b321650174856a2328?reportId=be6100d6d1240f42fd8633cd67b074d61977bb9c802e9f47064502355626ce6c&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation/commit/7765f01b85bdb9342c8048b321650174856a2328?reportId=be6100d6d1240f42fd8633cd67b074d61977bb9c802e9f47064502355626ce6c&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation have?

Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation has 6,036 total lines, including 4,794 code lines, 571 comment lines, and 671 blank lines.

### How was the Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation line count measured?

OctoCounts resolved the public GitHub repository to commit 7765f01b85bd, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for Konohamaru04/ComfyUI-NVIDIA-DLSS-Frame-Interpolation?

This OctoCounts report was generated from main at commit 7765f01b85bd on 2026-10-01T15:35:46.395562784Z.

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