# LTSharpe/OblivionRemasteredPerformanceFix SLOC report

> As of 2026-10-18 (commit 6deebc244e07), LTSharpe/OblivionRemasteredPerformanceFix contains 36,479 total lines: 29,613 code, 4,656 comments, 2,210 blank, across 97 files in 11 languages (top: C++ 58.9%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

LTSharpe/OblivionRemasteredPerformanceFix has 29,613 source lines of code out of 36,479 total lines across 97 files, counted from the 6deebc244e0739e55a9acb3f52bb0d8c2b0ce03f ref at commit 6deebc244e07 by the OctoCounts tokei engine on 2026-10-18. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving LTSharpe/OblivionRemasteredPerformanceFix to commit 6deebc244e07, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 81.2% of all lines, comments represent 12.8%, and the repository averages 305 code lines per file. C++ accounts for 58.9% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 46 | 21,662 | 17,447 | 2,759 | 1,456 |
| JSON | 19 | 4,041 | 4,028 | 0 | 13 |
| PowerShell | 16 | 3,851 | 3,085 | 596 | 170 |
| C# | 1 | 2,438 | 2,032 | 232 | 174 |
| Lua | 2 | 1,906 | 1,535 | 237 | 134 |
| C Header | 1 | 954 | 807 | 112 | 35 |
| Python | 3 | 664 | 584 | 11 | 69 |
| INI | 1 | 331 | 51 | 221 | 59 |
| Assembly | 1 | 30 | 26 | 2 | 2 |
| Module-Definition | 1 | 20 | 18 | 2 | 0 |
| Markdown | 6 | 582 | 0 | 484 | 98 |

Top language (C++ 58.9%). Generated at 2026-10-18T21:30:40.189914287+00:00. Canonical report: https://octocounts.com/github/LTSharpe/OblivionRemasteredPerformanceFix

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/LTSharpe/OblivionRemasteredPerformanceFix/commit/6deebc244e0739e55a9acb3f52bb0d8c2b0ce03f?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=323e585b9b0a7ce91fcd5f8c84a62a945c1216a00e001ed522eaa2d171be187f).

## Report FAQ

### How many lines of code does LTSharpe/OblivionRemasteredPerformanceFix have?

LTSharpe/OblivionRemasteredPerformanceFix has 36,479 total lines, including 29,613 code lines, 4,656 comment lines, and 2,210 blank lines.

### How was the LTSharpe/OblivionRemasteredPerformanceFix line count measured?

OctoCounts resolved the public GitHub repository to commit 6deebc244e07, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for LTSharpe/OblivionRemasteredPerformanceFix?

This OctoCounts report was generated from 6deebc244e0739e55a9acb3f52bb0d8c2b0ce03f at commit 6deebc244e07 on 2026-10-18T21:30:40.189914287+00:00.

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