# NVIDIA-NeMo/Switchyard SLOC report

> NVIDIA-NeMo/Switchyard: 118,640 code lines at commit 34ca48efb9ab, counted with tokei-14.0.0 on 2026-10-22. Saved result e08d55549bc4e812ba3c850a55e9e9ae2ac5cd6b3e83f2aa98f9ea35ab88fc95.

NVIDIA-NeMo/Switchyard has 118,640 source lines of code out of 142,704 total lines across 530 files, counted from the main ref at commit 34ca48efb9ab by the OctoCounts tokei engine on 2026-10-22. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving NVIDIA-NeMo/Switchyard to commit 34ca48efb9ab, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a large codebase by counted code lines. Code represents 83.1% of all lines, comments represent 7.1%, and the repository averages 224 code lines per file. Rust accounts for 53.2% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| Rust | 202 | 70,664 | 63,165 | 2,068 | 5,431 |
| Python | 164 | 50,370 | 42,000 | 2,213 | 6,157 |
| JSON | 14 | 7,471 | 7,471 | 0 | 0 |
| Shell | 23 | 4,370 | 3,200 | 772 | 398 |
| TOML | 48 | 2,316 | 1,622 | 398 | 296 |
| JavaScript | 2 | 393 | 332 | 35 | 26 |
| TypeScript | 2 | 331 | 289 | 11 | 31 |
| YAML | 8 | 326 | 267 | 41 | 18 |
| SVG | 2 | 182 | 171 | 0 | 11 |
| Dockerfile | 6 | 168 | 102 | 30 | 36 |
| Makefile | 1 | 37 | 21 | 8 | 8 |
| Markdown | 53 | 6,010 | 0 | 4,567 | 1,443 |
| Plain Text | 5 | 66 | 0 | 58 | 8 |

Top language (Rust 53.2%). Generated at 2026-10-22T05:00:15.625947544Z. Canonical report: https://octocounts.com/github/NVIDIA-NeMo/Switchyard/commit/34ca48efb9ab8b3be9a26deb378466c125390022?reportId=e08d55549bc4e812ba3c850a55e9e9ae2ac5cd6b3e83f2aa98f9ea35ab88fc95&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/NVIDIA-NeMo/Switchyard/commit/34ca48efb9ab8b3be9a26deb378466c125390022?reportId=e08d55549bc4e812ba3c850a55e9e9ae2ac5cd6b3e83f2aa98f9ea35ab88fc95&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does NVIDIA-NeMo/Switchyard have?

NVIDIA-NeMo/Switchyard has 142,704 total lines, including 118,640 code lines, 10,201 comment lines, and 13,863 blank lines.

### How was the NVIDIA-NeMo/Switchyard line count measured?

OctoCounts resolved the public GitHub repository to commit 34ca48efb9ab, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for NVIDIA-NeMo/Switchyard?

This OctoCounts report was generated from main at commit 34ca48efb9ab on 2026-10-22T05:00:15.625947544Z.

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