# PacktPublishing/Beginning-C-Game-Programming-Third-Edition SLOC report

> As of 2026-09-16 (commit 2c464154d2ee), PacktPublishing/Beginning-C-Game-Programming-Third-Edition contains 21,879 total lines: 15,705 code, 2,616 comments, 3,558 blank, across 299 files in 4 languages (top: C++ 80.0%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

PacktPublishing/Beginning-C-Game-Programming-Third-Edition has 15,705 source lines of code out of 21,879 total lines across 299 files, counted from the 2c464154d2eee4b735709ae21c7027b814b9fe05 ref at commit 2c464154d2ee by the OctoCounts tokei engine on 2026-09-16. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving PacktPublishing/Beginning-C-Game-Programming-Third-Edition to commit 2c464154d2ee, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 71.8% of all lines, comments represent 12.0%, and the repository averages 53 code lines per file. C++ accounts for 80.0% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 161 | 17,512 | 12,562 | 2,194 | 2,756 |
| C Header | 136 | 4,362 | 3,143 | 418 | 801 |
| Markdown | 1 | 4 | 0 | 3 | 1 |
| Plain Text | 1 | 1 | 0 | 1 | 0 |

Top language (C++ 80.0%). Generated at 2026-09-16T08:39:42.496306070+00:00. Canonical report: https://octocounts.com/github/PacktPublishing/Beginning-C-Game-Programming-Third-Edition

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/PacktPublishing/Beginning-C-Game-Programming-Third-Edition/commit/2c464154d2eee4b735709ae21c7027b814b9fe05?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does PacktPublishing/Beginning-C-Game-Programming-Third-Edition have?

PacktPublishing/Beginning-C-Game-Programming-Third-Edition has 21,879 total lines, including 15,705 code lines, 2,616 comment lines, and 3,558 blank lines.

### How was the PacktPublishing/Beginning-C-Game-Programming-Third-Edition line count measured?

OctoCounts resolved the public GitHub repository to commit 2c464154d2ee, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for PacktPublishing/Beginning-C-Game-Programming-Third-Edition?

This OctoCounts report was generated from 2c464154d2eee4b735709ae21c7027b814b9fe05 at commit 2c464154d2ee on 2026-09-16T08:39:42.496306070+00:00.

## Similar repository reports

- [acaudwell/gource](https://octocounts.com/github/acaudwell/gource) — C++, 13,477 code lines
- [official-stockfish/Stockfish](https://octocounts.com/github/official-stockfish/Stockfish) — C++, 13,231 code lines
- [npfs666/OPC](https://octocounts.com/github/npfs666/OPC) — C++, 18,503 code lines
- [metasequoiaime/MetasequoiaImeTsf](https://octocounts.com/github/metasequoiaime/MetasequoiaImeTsf) — C++, 18,604 code lines
- [whoozle/android-file-transfer-linux](https://octocounts.com/github/whoozle/android-file-transfer-linux) — C++, 18,650 code lines
- [JKKDY/Vulkan-Wrapper](https://octocounts.com/github/JKKDY/Vulkan-Wrapper) — C++, 11,871 code lines

## Related OctoCounts pages

- [Recently analyzed repositories](https://octocounts.com/recent)
- [Popular SLOC reports](https://octocounts.com/popular)
- [Trending GitHub repositories](https://octocounts.com/trending)
- [Hall of Monoliths](https://octocounts.com/hall-of-monoliths)
- [TensorFlow vs PyTorch](https://octocounts.com/compare/tensorflow-vs-pytorch)
- [Electron vs Tauri](https://octocounts.com/compare/electron-vs-tauri)
- [Godot vs Bevy](https://octocounts.com/compare/godot-vs-bevy)
- [GitHub SLOC counter guide](https://octocounts.com/docs/github-sloc-counter)
- [Counting methodology](https://octocounts.com/docs/methodology)
- [SLOC and code metrics glossary](https://octocounts.com/docs/glossary)
- [Original research: how filtering changes SLOC counts](https://octocounts.com/research)
- [OctoCounts API docs](https://octocounts.com/docs/api)
