# ValveSoftware/gamescope SLOC report

> As of 2026-10-10 (commit 92cd69a36d94), ValveSoftware/gamescope contains 98,488 total lines: 77,025 code, 6,932 comments, 14,531 blank, across 190 files in 13 languages (top: C++ 45.3%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

ValveSoftware/gamescope has 77,025 source lines of code out of 98,488 total lines across 190 files, counted from the master ref at commit 92cd69a36d94 by the OctoCounts tokei engine on 2026-10-10. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving ValveSoftware/gamescope to commit 92cd69a36d94, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 78.2% of all lines, comments represent 7.0%, and the repository averages 405 code lines per file. C++ accounts for 45.3% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 40 | 44,273 | 34,899 | 2,259 | 7,115 |
| C++ Header | 21 | 34,081 | 27,513 | 1,739 | 4,829 |
| C Header | 62 | 13,078 | 9,309 | 2,312 | 1,457 |
| XML | 13 | 3,495 | 3,066 | 3 | 426 |
| Lua | 13 | 1,060 | 835 | 75 | 150 |
| GLSL | 13 | 891 | 653 | 52 | 186 |
| Meson | 7 | 481 | 392 | 11 | 78 |
| Shell | 13 | 228 | 141 | 23 | 64 |
| C | 1 | 155 | 126 | 2 | 27 |
| HLSL | 1 | 111 | 67 | 25 | 19 |
| Autoconf | 2 | 26 | 24 | 1 | 1 |
| Markdown | 3 | 589 | 0 | 410 | 179 |

Top language (C++ 45.3%). Generated at 2026-10-10T02:07:12.945620420+00:00. Canonical report: https://octocounts.com/github/ValveSoftware/gamescope

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/ValveSoftware/gamescope/commit/92cd69a36d949131e3bb210f55db3c10b1dbd306?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does ValveSoftware/gamescope have?

ValveSoftware/gamescope has 98,488 total lines, including 77,025 code lines, 6,932 comment lines, and 14,531 blank lines.

### How was the ValveSoftware/gamescope line count measured?

OctoCounts resolved the public GitHub repository to commit 92cd69a36d94, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for ValveSoftware/gamescope?

This OctoCounts report was generated from master at commit 92cd69a36d94 on 2026-10-10T02:07:12.945620420+00:00.

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