boyter/scc

boyter/scc has 129,150 source lines of code out of 157,888 total lines across 363 files, counted from the master ref at commit fc2274889aee by the OctoCounts tokei engine on 2026-10-22. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

boyter/scc: 129,150 code lines at commit fc2274889aee, counted with tokei-14.0.0 on 2026-10-22. Saved result ec1c9fa68ad0d963202802694e3065353de1f80804e8b7ab52e09f3f361a4c0f.

OctoCounts produced this report by resolving boyter/scc to commit fc2274889aee, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

Repository size insights

This is a large codebase by counted code lines. Code represents 81.8% of all lines, comments represent 6.7%, and the repository averages 356 code lines per file. Go accounts for 44.5% of counted code.

LanguageFilesLinesCodeCommentsBlanks
Go166701375751271125513
GraphQL1616025164409958
JSON29862986101
Java2439132464651798
HTML21476147006
Objective-C21367109466207
Shell27265538390
Go HTML1574550222
Python1672153476111
Coq3320278933
YAML3322274246
Arturo141721012681
JavaScript14237198354
C#2226188434
Metal Shading Language140112345233
Stan1141123153
Templ210910522
HCL2165945120
Racket110791214
Slint1726525
Monkey C17462012
Ark TypeScript1645833
OpenQASM189582110
Redscript18451249
Lua36950415
Ruby36950613
Snakemake16750413
Rust37048148
PowerShell22404615935
C2544419
Haskell1514308
D21514029
TypeScript55640124
Kotlin1513948
Swift15238410
TTCN-316138158
Bicep1503758
Scala1483639
PHP34934510
C++3383332
C++ Header1393216
Headache1393018
Jsonnet1402956
Liquid1372926
WebGPU Shader Language1342914
CUDA1432878
Gwion1352807
TOML1402839
LALRPOP1362637
Cairo1282503
HolyC1282413
AWK1282314
CMake1282314
Circom1342374
jq1262312
LiveScript15222921
Mojo1302136
Cangjie1272025
Factor1231814
Nushell1221822
Vala1201811
Vim Script1201811
ABNF1201604
Futhark12916103
Gleam1171502
Bean1171403
MoonBit1161330
Pacman's makepkg1151311
Astro1121200
Chapel1141220
Dockerfile2151203
Dream Maker1211272
Tact1201244
Zig1131201
DAML1141004
Haml1141013
Prolog1121002
Typst116934
ZoKrates116952
R112813
Slang115852
Tera18800
COBOL17700
INI110721
The WenYan Programming Language112714
Perl18611
Elm16501
Alloy1504406
Batch14400
C Header16402
LLVM15410
F#13300
Makefile33300
CSS5242220
ClojureC11100
Rakefile11100
FreeMarker10000
Gherkin (Cucumber)10000
Markdown10240701845562
Plain Text4340277
XSL10000

Top language (Go 44.5%). Generated at .

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Report FAQ

How many lines of code does boyter/scc have?

boyter/scc has 157,888 total lines, including 129,150 code lines, 10,606 comment lines, and 18,132 blank lines.

How was the boyter/scc line count measured?

OctoCounts resolved the public GitHub repository to commit fc2274889aee, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

What commit was counted for boyter/scc?

This OctoCounts report was generated from master at commit fc2274889aee on 2026-10-22T05:00:54.609020137Z.

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Play the growth animation for boyter/scc on this page — 129,150 code lines across 101 languages, counted by tokei.