# deadinside28/bloodborne_pc SLOC report

> As of 2026-10-20 (commit 8185b88d8057), deadinside28/bloodborne_pc contains 366,880 total lines: 319,492 code, 23,970 comments, 23,418 blank, across 903 files in 25 languages (top: C++ 42.5%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

deadinside28/bloodborne_pc has 319,492 source lines of code out of 366,880 total lines across 903 files, counted from the master ref at commit 8185b88d8057 by the OctoCounts tokei engine on 2026-10-20. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving deadinside28/bloodborne_pc to commit 8185b88d8057, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a large codebase by counted code lines. Code represents 87.1% of all lines, comments represent 6.5%, and the repository averages 354 code lines per file. C++ accounts for 42.5% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 274 | 155,117 | 135,795 | 8,206 | 11,116 |
| C Header | 419 | 96,071 | 78,055 | 9,092 | 8,924 |
| JSON | 27 | 50,320 | 50,307 | 0 | 13 |
| Python | 34 | 13,609 | 12,024 | 617 | 968 |
| C | 31 | 12,319 | 11,116 | 853 | 350 |
| C++ Header | 8 | 11,835 | 9,218 | 1,892 | 725 |
| C# | 4 | 5,200 | 4,841 | 160 | 199 |
| Lua | 4 | 5,002 | 4,646 | 157 | 199 |
| XML | 4 | 4,140 | 3,931 | 177 | 32 |
| Bitbake | 7 | 3,681 | 3,650 | 0 | 31 |
| D | 1 | 2,173 | 2,056 | 49 | 68 |
| Shell | 24 | 1,482 | 1,128 | 339 | 15 |

Top language (C++ 42.5%). Generated at 2026-10-20T01:58:40.498235688+00:00. Canonical report: https://octocounts.com/github/deadinside28/bloodborne_pc

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/deadinside28/bloodborne_pc/commit/8185b88d80573fa300595d5c54450183b4109935?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=c96e7dce735905fd9689a7b95102941bed9a74a8421363baf1bcb767543d7808).

## Report FAQ

### How many lines of code does deadinside28/bloodborne_pc have?

deadinside28/bloodborne_pc has 366,880 total lines, including 319,492 code lines, 23,970 comment lines, and 23,418 blank lines.

### How was the deadinside28/bloodborne_pc line count measured?

OctoCounts resolved the public GitHub repository to commit 8185b88d8057, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for deadinside28/bloodborne_pc?

This OctoCounts report was generated from master at commit 8185b88d8057 on 2026-10-20T01:58:40.498235688+00:00.

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