# dont-be-evil-company/kulala.nvim SLOC report

> As of 2026-10-22 (commit 125751ea9f41), dont-be-evil-company/kulala.nvim contains 21,803 total lines: 15,488 code, 2,896 comments, 3,419 blank, across 119 files in 12 languages (top: Lua 92.9%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

dont-be-evil-company/kulala.nvim has 15,488 source lines of code out of 21,803 total lines across 119 files, counted from the main ref at commit 125751ea9f41 by the OctoCounts tokei engine on 2026-10-22. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving dont-be-evil-company/kulala.nvim to commit 125751ea9f41, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 71.0% of all lines, comments represent 13.3%, and the repository averages 130 code lines per file. Lua accounts for 92.9% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| Lua | 89 | 19,120 | 14,396 | 1,999 | 2,725 |
| YAML | 3 | 408 | 324 | 1 | 83 |
| Shell | 10 | 412 | 322 | 19 | 71 |
| JSON | 5 | 212 | 212 | 0 | 0 |
| GraphQL | 1 | 96 | 88 | 0 | 8 |
| JavaScript | 1 | 81 | 67 | 2 | 12 |
| PowerShell | 1 | 44 | 33 | 1 | 10 |
| Vim Script | 1 | 31 | 24 | 4 | 3 |
| TOML | 2 | 17 | 16 | 0 | 1 |
| Makefile | 1 | 7 | 5 | 0 | 2 |
| SVG | 1 | 1 | 1 | 0 | 0 |
| Markdown | 4 | 1,374 | 0 | 870 | 504 |

Top language (Lua 92.9%). Generated at 2026-10-22T05:59:46.149467718+00:00. Canonical report: https://octocounts.com/github/dont-be-evil-company/kulala.nvim

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/dont-be-evil-company/kulala.nvim/commit/125751ea9f41c1ee966c5c7e3032e3539dd2f33e?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=7e1f11c1ccc8c8791a21a50a172ca0d1f049b385e56e5b6caacead795fc86d1d).

## Report FAQ

### How many lines of code does dont-be-evil-company/kulala.nvim have?

dont-be-evil-company/kulala.nvim has 21,803 total lines, including 15,488 code lines, 2,896 comment lines, and 3,419 blank lines.

### How was the dont-be-evil-company/kulala.nvim line count measured?

OctoCounts resolved the public GitHub repository to commit 125751ea9f41, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for dont-be-evil-company/kulala.nvim?

This OctoCounts report was generated from main at commit 125751ea9f41 on 2026-10-22T05:59:46.149467718+00:00.

## Similar repository reports

- [sindrets/diffview.nvim](https://octocounts.com/github/sindrets/diffview.nvim) — Lua, 15,393 code lines
- [Ozz-Modding/FS25_MoistureSystem](https://octocounts.com/github/Ozz-Modding/FS25_MoistureSystem) — Lua, 15,240 code lines
- [danreeves/darktide-mods](https://octocounts.com/github/danreeves/darktide-mods) — Lua, 15,075 code lines
- [coder/claudecode.nvim](https://octocounts.com/github/coder/claudecode.nvim) — Lua, 16,303 code lines
- [noctalia-dev/official-plugins](https://octocounts.com/github/noctalia-dev/official-plugins) — Lua, 16,601 code lines
- [andremm/typedlua](https://octocounts.com/github/andremm/typedlua) — Lua, 17,119 code lines

## Related OctoCounts pages

- [Recently analyzed repositories](https://octocounts.com/recent)
- [Popular SLOC reports](https://octocounts.com/popular)
- [Trending GitHub repositories](https://octocounts.com/trending)
- [Hall of Monoliths](https://octocounts.com/hall-of-monoliths)
- [Neovim vs VS Code](https://octocounts.com/compare/neovim-vs-vscode)
- [Godot vs Bevy](https://octocounts.com/compare/godot-vs-bevy)
- [GitHub SLOC counter guide](https://octocounts.com/docs/github-sloc-counter)
- [Counting methodology](https://octocounts.com/docs/methodology)
- [SLOC and code metrics glossary](https://octocounts.com/docs/glossary)
- [Original research: how filtering changes SLOC counts](https://octocounts.com/research)
- [OctoCounts API docs](https://octocounts.com/docs/api)
