# shader-effects-inc/shaders SLOC report

> As of 2026-10-22 (commit eb3df5cedc82), shader-effects-inc/shaders contains 123,193 total lines: 82,166 code, 32,235 comments, 8,792 blank, across 474 files in 8 languages (top: TypeScript 85.1%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

shader-effects-inc/shaders has 82,166 source lines of code out of 123,193 total lines across 474 files, counted from the main ref at commit eb3df5cedc82 by the OctoCounts tokei engine on 2026-10-22. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving shader-effects-inc/shaders to commit eb3df5cedc82, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 66.7% of all lines, comments represent 26.2%, and the repository averages 173 code lines per file. TypeScript accounts for 85.1% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| TypeScript | 418 | 105,443 | 69,928 | 28,368 | 7,147 |
| YAML | 2 | 6,243 | 5,686 | 0 | 557 |
| JSON | 20 | 3,652 | 3,652 | 0 | 0 |
| TSX | 8 | 3,250 | 2,602 | 343 | 305 |
| JavaScript | 5 | 251 | 185 | 42 | 24 |
| Svelte | 5 | 100 | 95 | 0 | 5 |
| Vue | 4 | 23 | 18 | 0 | 5 |
| Markdown | 12 | 4,231 | 0 | 3,482 | 749 |

Top language (TypeScript 85.1%). Generated at 2026-10-22T04:30:06.451893725+00:00. Canonical report: https://octocounts.com/github/shader-effects-inc/shaders

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/shader-effects-inc/shaders/commit/eb3df5cedc826008be8e1037c1182e649037c74a?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D&reportId=e1b1060c96fc37b2f1d617b9fd8b9944a874d3bbb7e38c1c2decd042c85d969e).

## Report FAQ

### How many lines of code does shader-effects-inc/shaders have?

shader-effects-inc/shaders has 123,193 total lines, including 82,166 code lines, 32,235 comment lines, and 8,792 blank lines.

### How was the shader-effects-inc/shaders line count measured?

OctoCounts resolved the public GitHub repository to commit eb3df5cedc82, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for shader-effects-inc/shaders?

This OctoCounts report was generated from main at commit eb3df5cedc82 on 2026-10-22T04:30:06.451893725+00:00.

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