As of 2026-07-06 (commit cd3292d8a2be), shreedwards/game contains 2,118 total lines: 1,380 code, 313 comments, 425 blank, across 11 files in 1 languages (top: Odin 100.0%). Counted with tokei via OctoCounts.
OctoCounts produced this report by resolving shreedwards/game to commit cd3292d8a2be, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.
This is a small codebase by counted code lines. Code represents 65.2% of all lines, comments represent 14.8%, and the repository averages 125 code lines per file. Odin accounts for 100.0% of counted code.
| Language | Files | Lines | Code | Comments | Blanks |
|---|---|---|---|---|---|
| Odin | 11 | 2118 | 1380 | 313 | 425 |
Top language (Odin 100.0%). Generated at 2026-07-06T17:02:58.819445794+00:00.
shreedwards/game has 2,118 total lines, including 1,380 code lines, 313 comment lines, and 425 blank lines.
OctoCounts resolved the public GitHub repository to commit cd3292d8a2be, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.
This OctoCounts report was generated from main at commit cd3292d8a2be on 2026-07-06T17:02:58.819445794+00:00.