# skyrim-multiplayer/skymp SLOC report

> skyrim-multiplayer/skymp: 96,296 code lines at commit 2849e676fe00, counted with tokei-14.0.0 on 2026-10-05. Saved result 05237b17b0a683dc74c51c35bd58c79cdcff2a2ebf0ea82c8e97e4c8d7f74cac.

skyrim-multiplayer/skymp has 96,296 source lines of code out of 142,482 total lines across 1,320 files, counted from the main ref at commit 2849e676fe00 by the OctoCounts tokei engine on 2026-10-05. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving skyrim-multiplayer/skymp to commit 2849e676fe00, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 67.6% of all lines, comments represent 20.5%, and the repository averages 73 code lines per file. C++ accounts for 49.6% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| C++ | 396 | 57,944 | 47,723 | 1,145 | 9,076 |
| C Header | 461 | 24,147 | 19,648 | 695 | 3,804 |
| TypeScript | 165 | 17,897 | 15,291 | 489 | 2,117 |
| JSON | 39 | 3,478 | 3,478 | 0 | 0 |
| CMake | 74 | 3,222 | 2,487 | 180 | 555 |
| TSX | 26 | 2,241 | 2,067 | 69 | 105 |
| JavaScript | 32 | 2,238 | 1,924 | 65 | 249 |
| Sass | 22 | 1,800 | 1,663 | 9 | 128 |
| C++ Header | 24 | 1,428 | 1,153 | 17 | 258 |
| SVG | 55 | 463 | 463 | 0 | 0 |
| Shell | 7 | 356 | 258 | 38 | 60 |
| Autoconf | 3 | 86 | 71 | 7 | 8 |
| Dockerfile | 1 | 96 | 60 | 19 | 17 |
| HTML | 1 | 10 | 10 | 0 | 0 |
| MDX | 1 | 211 | 0 | 187 | 24 |
| Markdown | 10 | 1,037 | 0 | 691 | 346 |
| Plain Text | 3 | 25,828 | 0 | 25,604 | 224 |

Top language (C++ 49.6%). Generated at 2026-10-05T17:42:27.302961641Z. Canonical report: https://octocounts.com/github/skyrim-multiplayer/skymp/commit/2849e676fe008925384b26f34476e382a30bd877?reportId=05237b17b0a683dc74c51c35bd58c79cdcff2a2ebf0ea82c8e97e4c8d7f74cac&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/skyrim-multiplayer/skymp/commit/2849e676fe008925384b26f34476e382a30bd877?reportId=05237b17b0a683dc74c51c35bd58c79cdcff2a2ebf0ea82c8e97e4c8d7f74cac&analysis=%7B%22profile%22%3A%22default%22%2C%22ignoredDirs%22%3A%5B%5D%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22ignoredLanguages%22%3A%5B%5D%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does skyrim-multiplayer/skymp have?

skyrim-multiplayer/skymp has 142,482 total lines, including 96,296 code lines, 29,215 comment lines, and 16,971 blank lines.

### How was the skyrim-multiplayer/skymp line count measured?

OctoCounts resolved the public GitHub repository to commit 2849e676fe00, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for skyrim-multiplayer/skymp?

This OctoCounts report was generated from main at commit 2849e676fe00 on 2026-10-05T17:42:27.302961641Z.

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