wowemulation-dev/recast-rs SLOC report

As of 2026-08-26 (commit b90f3730adc6), wowemulation-dev/recast-rs contains 57,897 total lines: 44,806 code, 4,146 comments, 8,945 blank, across 141 files in 5 languages (top: Rust 98.4%). Counted with tokei via OctoCounts.

OctoCounts produced this report by resolving wowemulation-dev/recast-rs to commit b90f3730adc6, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 77.4% of all lines, comments represent 7.2%, and the repository averages 318 code lines per file. Rust accounts for 98.4% of counted code.

LanguageFilesLinesCodeCommentsBlanks
Rust114561464409034658591
TOML114933853969
JSON319319300
Shell32191384338
Markdown108460599247

Top language (Rust 98.4%). Generated at 2026-08-26T00:25:50.405260103+00:00.

Report FAQ

How many lines of code does wowemulation-dev/recast-rs have?

wowemulation-dev/recast-rs has 57,897 total lines, including 44,806 code lines, 4,146 comment lines, and 8,945 blank lines.

How was the wowemulation-dev/recast-rs line count measured?

OctoCounts resolved the public GitHub repository to commit b90f3730adc6, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

What commit was counted for wowemulation-dev/recast-rs?

This OctoCounts report was generated from main at commit b90f3730adc6 on 2026-08-26T00:25:50.405260103+00:00.

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