# wowemulation-dev/recast-rs SLOC report

> As of 2026-09-05 (commit 077bc53d0dc4), wowemulation-dev/recast-rs contains 57,897 total lines: 44,806 code, 4,146 comments, 8,945 blank, across 141 files in 5 languages (top: Rust 98.4%). Custom configuration (tests excluded, docs excluded, generated excluded). Counted with tokei via OctoCounts.

wowemulation-dev/recast-rs has 44,806 source lines of code out of 57,897 total lines across 141 files, counted from the 077bc53d0dc4b3f6fcabc78f2c5dc4d0f79d1a3d ref at commit 077bc53d0dc4 by the OctoCounts tokei engine on 2026-09-05. The report is cached by commit, tokei version, and analysis options, so recounting the same revision returns exactly these numbers.

OctoCounts produced this report by resolving wowemulation-dev/recast-rs to commit 077bc53d0dc4, downloading the repository source archive, and counting every source file with tokei, the open-source line counter written in Rust. The table below breaks the count down by programming language into files, total lines, code lines, comment lines, and blank lines, so the figures can be compared across languages and projects. Results are cached by commit, tokei version, and analysis options, so counting the same revision again reproduces exactly these numbers.

## Repository size insights

This is a medium-sized codebase by counted code lines. Code represents 77.4% of all lines, comments represent 7.2%, and the repository averages 318 code lines per file. Rust accounts for 98.4% of counted code.

| Language | Files | Lines | Code | Comments | Blanks |
| --- | ---: | ---: | ---: | ---: | ---: |
| Rust | 114 | 56,146 | 44,090 | 3,465 | 8,591 |
| TOML | 11 | 493 | 385 | 39 | 69 |
| JSON | 3 | 193 | 193 | 0 | 0 |
| Shell | 3 | 219 | 138 | 43 | 38 |
| Markdown | 10 | 846 | 0 | 599 | 247 |

Top language (Rust 98.4%). Generated at 2026-09-05T15:35:48.314810723+00:00. Canonical report: https://octocounts.com/github/wowemulation-dev/recast-rs

## Reproduce this report

[Reproduce this exact report and configuration](https://octocounts.com/github/wowemulation-dev/recast-rs/commit/077bc53d0dc4b3f6fcabc78f2c5dc4d0f79d1a3d?analysis=%7B%22ignoredDirs%22%3A%5B%5D%2C%22ignoredLanguages%22%3A%5B%5D%2C%22profile%22%3A%22default%22%2C%22includeDocs%22%3Afalse%2C%22includeTests%22%3Afalse%2C%22includeGenerated%22%3Afalse%7D).

## Report FAQ

### How many lines of code does wowemulation-dev/recast-rs have?

wowemulation-dev/recast-rs has 57,897 total lines, including 44,806 code lines, 4,146 comment lines, and 8,945 blank lines.

### How was the wowemulation-dev/recast-rs line count measured?

OctoCounts resolved the public GitHub repository to commit 077bc53d0dc4, downloaded the source archive, counted it with tokei, and cached the report by commit, tokei version, and analysis options.

### What commit was counted for wowemulation-dev/recast-rs?

This OctoCounts report was generated from 077bc53d0dc4b3f6fcabc78f2c5dc4d0f79d1a3d at commit 077bc53d0dc4 on 2026-09-05T15:35:48.314810723+00:00.

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